
DayZ Hub · Mods
DayzHUB Recyclerv1.0.7
Server licence
Turn junk into materials: server recyclers at traders and a player Recycler Kit that runs on a car battery.
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See it in action
DayzHUB Recycler in DayzHUB Console
Full screen recipe editor
Overview
DayzHUB Recycler gives your players a real use for all the junk they carry. They drop weapons, clothing, tools, empty tins, wood and metal into a recycler and get materials back: nails, sheet metal, rags, sticks, wire and more. The machine works through the items one by one with a progress ring and a run queue, and keeps working while the player is away. Every item shows its real picture, its condition and exactly what it will give before the run starts.
Works with other mods
What this mod needs, what it has been tested with, and what it does when another mod does the same job.
Needs
- DayzHUB Core Free with any DayzHUB mod. Download the current build from My mods.
- DayZ 1.30 Update 2 The current build is made for it.
Features
Players
- Two machines: server recyclers at traders and safe zones (no power needed, cannot be damaged, back after every restart), and a Recycler Kit players build themselves. It runs on a car battery and can be raided like any container.
- Real 3D item pictures everywhere in the menu: the hopper, the run queue, what comes out and the output tray.
- Run queue with a progress ring, the time left and a preview of everything the run will give.
- Nothing is ever lost: when the output tray is full the machine pauses, and Collect all leaves whatever does not fit in your inventory in the tray.
- Weapons give back their attachments, magazines and rounds; magazines give back their rounds.
- Drop chance: a recipe can give common materials every time and a rare part now and then. Players see the chance next to each output.
- Yield by condition: Pristine 100%, Worn 85%, Damaged 65%, Badly damaged 40%. Ruined items and containers with items inside are refused.
- History of the last runs on each machine.
- Translated into 10 languages: English, German, French, Spanish, Italian, Portuguese, Polish, Czech, Hungarian and Thai.
Server owners
- Place server recyclers in game from the DayzHUB admin bar with a green / red preview; go to, move and remove them from the same page.
- An admin page with Status, Settings, Recipes, Blacklist and Machines: seconds per item, run size, tray size, battery use and the yield for each condition.
- 21 starter recipes (weapons, ammo, clothing, helmets, vests, tools, wood, metal, empty tins) and an in-game recipe editor with search, which also stops recipes that would feed each other forever.
- A drop chance from 0.1% to 100% for every recipe output, for example 12 nails every time and a 5% chance of a weapon cleaning kit. Set it on the admin page or in the DayzHUB Console; recipes without a chance always give their output.
- A blacklist by class name or by part of a name. Money, keys, quest items and base kits are blocked by default.
- Every run is written to a log file.
- DayzHUB Console link: every machine on the live map, run, collect, place, dismantle and refused events, a raid flag, alerts for low batteries, full trays and unattended machines, and 16 actions.
- Your config is written once and never overwritten by an update.
- Idle machines cost nothing, and players' games do no extra work while the menu is closed.
Requirements and compatibility
- DayZ 1.30 stable.
- Requires DayzHUB Core.
- Two parts: @DayzHUB_Recycler (client and server, -mod) and @DayzHUB_RecyclerServer (server only, -servermod), with the DayzHUB.bikey key.
- One licence per server (IP and game port), added in My mods: there is no licence file. More servers cost a third of the price each. Try it first with a 7-day test version (20% of the price) and upgrade later by paying only the rest; with the full mod, a free test server (registered in My mods with its exact server name, with a password and up to 10 slots) does not count. If the server is not added, the mod pauses and your server keeps running; the server log prints a link to add it, and says how many days a test version has left.
- Tested together with Expansion, LBmaster mods, TheModBase mods and the other DayzHUB mods.
Installation
- Install DayzHUB Core first (free with any DayzHUB mod, a separate download in My mods).
- Copy @DayzHUB_Recycler (client and server) and @DayzHUB_RecyclerServer (server only, never give it to players) into your server folder.
- Copy keys\DayzHUB.bikey from @DayzHUB_Recycler into your server's keys folder.
- Start parameters: -mod=...;@DayzHUB_Core;@DayzHUB_Recycler and -servermod=@DayzHUB_RecyclerServer
- Licence: in My mods on dayzhub.net add your server's IP and game port. There is nothing to download or put on the server.
Configuration
- The admin page or the files: seconds per item, run size, tray size, battery use, yield per condition, the recipes (with an optional drop chance per output) and the blacklist.
- Place, go to, move and remove server recyclers in game from the admin bar.
- Your config is written once and never changed by an update; older files are upgraded automatically.
Support
Questions or a problem? Ask in the DayzHUB Discord.
Server licence
One licence per mod and per server (public IP and game port, IP:PORT). Add the server in My mods: there is no licence file to download or install. More servers cost a third of the price each. You can take a 7-day test version first (20% of the price) and upgrade later by paying only the rest. A free test server (registered with its exact name, with a password and up to 10 slots) does not count. If the licence is not valid, the mod pauses itself and your server keeps running; the server log shows a link to add the server. If our website cannot be reached, servers already confirmed keep running for up to 12 hours.
Screenshots












📣 Update Log
Update2026-11-02
- Better compatibility with other mods on the server.
- How to update: download it again from My mods and replace the client folder. Your settings are kept.
Update2026-11-02
- New full screen recipe editor for admins (admin bar > Recycler > Recipes > Open recipe editor): every recipe in a list with pictures, search and tabs, a live 3D preview, and an item finder with pictures.
- A saved recipe applies at once to every machine and every open menu; other admins with the editor open see the change live.
- A switched-off recipe may share its items with a recipe in use, so a duplicate can be saved and then changed.
- Remove and Discard ask for a second click within 3 seconds.
- Stronger request checks: the server checks every Recycler request in full before it acts on it.
- Items in a running recycler stay in place until the job is done (moves, splits and stacks are handled by the server).
- A restart in the middle of an item keeps the time already spent; a run across a restart keeps its queue and its full log.
- Recycler kits are placed near the builder; open and dismantle work from 1.3 m, like every DayzHUB bench and machine.
- Server recyclers: a run belongs to the player who started it, also across restarts. Other players see "In use by <name>". DayzHUB admins can stop the run and collect the tray (logged as ADMIN OVERRIDE, the player is told).
- Admin bar, Machines tab: Stop and Empty tray buttons, with the state and the player each machine is held for, in every language. Emptied outputs lie next to the machine and stay reserved for that player for 5 minutes.
- While the licence is not confirmed, a running job pauses and players can take their items back; Resume goes on once confirmed.
- Output tray: outputs of items from a removed mod are cleared at the next start with a log line.
- A magazine as a recipe output gives that many empty magazines; "Collected N items" counts the pieces.
- Every long list of the recycler menu scrolls (mouse wheel or bar), also with 30 and more rows.
- 1280x720: titles, tabs and labels fit in every language; the recipe editor has the right text size at every resolution with DayzHUB Core 1.0.5.
- Thai: typed text is visible; Simplified-Chinese clients see every text; more French and Portuguese admin labels.
- Logs and Console: every admin and Console action names the admin; the map popup shows the Recycler buttons on both machines; the blacklist action takes a text value.
- Console.json with a syntax error is kept as it is, with one [ERROR] line that says what to fix.
- The menu always closes with Esc.
- With DayzHUB Core 1.0.5: rotating backups of the Recycler files, admin bar ranks, Reload settings files and paced admin changes.
- How to update: download it again from My mods and replace the client folder and the server folder. Needs DayzHUB Core 1.0.5 or newer. Your settings are kept.
Update2026-11-01
- Recipe editor: item pictures now show at once, without scrolling.
- How to update: download it again from My mods and replace the mod folders (client and server). Your configs are not touched. Needs DayzHUB Core 1.0.4 or newer.
Update2026-10-31
- Recipe editor with item pictures: inputs and outputs show as rows with the picture and the name; "+ Add item" searches every item by name or class name. Watch the video on this page.
- Random amounts: an output can give a range, for example 5 to 12 nails each time; players see the range in the recycler menu.
- Thai: set "language": "th" in DayzHUB Core's Settings.json.
- Stability fixes.
- How to update: download it again from My mods, together with DayzHUB Core 1.0.4, and replace the mod folders (client and server). Your configs are not touched. Needs DayzHUB Core 1.0.4 or newer.
Update2026-10-31
- New: drop chance for recipe outputs. Every output can have a chance from 0.1% to 100%, so a recipe gives common materials every time and a rare part now and then.
- Set it on the admin page under Recipes, after the amount: for example Nail:12, WeaponCleaningKit:1:5 gives 12 nails every time and a 5% chance of a weapon cleaning kit. The same works from the DayzHUB Console. No chance means always.
- The chance is rolled once for every recycled item and a hit gives the whole amount. In per-unit recipes (ammo, planks, firewood) every unit of the stack rolls on its own.
- Players see the chance next to each output in the recycler menu, in all 9 languages. The run log and the DayzHUB Console list the rare drops of each run.
- New installs get one example: rifles have a 5% chance to give a weapon cleaning kit. Your Recipes.json is kept and upgraded once with 100% on every output, so nothing changes; the old file is saved next to it.
- Long item names in the recycler menu are shown in full.
- The run log says in plain words how a run ended.
- How to update: download it again from My mods and replace the mod folders (client and server). Your configs are not touched. Needs DayzHUB Core 1.0.3 or newer.
Update2026-10-30
- Lighter on the server when several players watch the same machine: the menu update is built once and sent to all of them
- Spaces before and after text are ignored: blacklist entries, recipe classes, machine names and search, in the admin bar and the Console
- The Recycler log is written in small batches, at most one second later; errors and a server shutdown are written at once
- How to update: download it again from My mods and replace the mod folders (client and server). Your configs are not touched. Needs DayzHUB Core 1.0.3 or newer.
Launch2026-10-30
- Launch of DayzHUB Recycler. Watch the videos on this page.
- Admin server recyclers and a player Recycler Kit, real item pictures, a run queue with a progress ring, an output tray that never loses items, condition yields, 21 starter recipes with an in-game editor, a blacklist, an admin page, the DayzHUB Console link and 9 languages.