Deployment Log
DAYZHUB // OPS RECORD
53
DEPLOYS
04 AUG 2026
LAST DROP
ON AIR
FILTER
● LIVE
OP-053 // Reopen Tickets From Archived Transcripts 04 AUG 2026
DEPLOYED Reopen a fully closed and deleted support ticket straight from its saved transcript — recreates the channel and automatically re-adds the original creator plus anyone who'd been given access, with Close/Claim/Add Member/Transfer/Merge all working exactly as on a live ticket. Available on Premium 1, 2 and 3.
OP-052 // Ban Appeals, Join Guard & Server Logs 03 AUG 2026
DEPLOYED A banned player cannot see your server, so appeals now start **outside Discord**: every server gets a public appeal page they can reach even while banned.
DEPLOYED Build your own appeal forms — your questions, who may use them, and how long someone must wait after their punishment before appealing.
DEPLOYED Submissions land in a staff channel with one-click **Accept** or **Reject**. Accepting lifts the Discord ban and sends the player a single-use invite, so a pardoned player can actually get back in.
DEPLOYED Rejecting can apply a cooldown or a permanent block, so nobody can re-appeal on a loop. You can also block specific users from appealing at all.
UPGRADED Because Discord will not deliver a DM to someone banned from your server, the appeal page itself shows the outcome — the player just revisits the link to see the decision and their invite.
DEPLOYED Screen accounts **the moment they join**, before they can post anything. This is the gap Honeypot and Spam Protection could not cover — those only react once someone is already inside and has misbehaved.
DEPLOYED Filter on minimum account age, default avatars, auto-generated usernames, banned words in a name, and unverified bots. Trip on any single filter, or require all of them.
DEPLOYED Choose what happens: log only, apply a quarantine role, time out, kick or ban — with everything written to a log channel of your choice.
UPGRADED Start on **Log only** for a few days to see exactly what it would have caught before letting it act.
DEPLOYED A full audit trail of your Discord, across nine groups: messages, members, moderation, channels, roles, voice, threads, invites and server changes.
DEPLOYED Every group can go to its **own channel** — send moderation to a private staff channel and member joins somewhere else entirely.
DEPLOYED Ignore lists for specific users, roles and channels keep a busy server readable, and bot actions are filtered out by default.
UPGRADED Your existing Moderation log settings keep working exactly as they are. Server Logs only takes over once you switch it on.
UPGRADED All three are included in **Premium 2** and above, at no change to pricing.
OP-051 // Dashboard in 6 languages + server dashboard fixes 02 AUG 2026
DEPLOYED The dashboard is now available in **6 languages** — English, Português, Deutsch, Français, Español and Русский.
DEPLOYED Pick your language from the menu under your name, on any page. It is saved to **your own account**, so every staff member can use the dashboard in their own language.
DEPLOYED Free on every plan, including Free servers.
UPGRADED This is separate from **Bot Language** in Settings, which controls what the bot says to your members in Discord. You can now run an English bot with a Portuguese dashboard, or any other combination.
UPGRADED Translated so far: Welcome, Goodbye, Verify / Steam Link, Tickets, Moderation, Suggestions, Giveaways, Votes, Announcements, Streamers and Notification Center. Remaining pages stay in English for now and are being translated page by page.
PATCHED The **Servers** button now actually opens your server list. It was returning you to the same server you were already on, which looked like the page just refreshed.
PATCHED The **features counter** on each server card was stuck at "0 of 16" no matter how much you had switched on. It now shows the real count.
UPGRADED That counter is also tier-aware now: it shows how many features **your plan includes**, so Premium 2 sees a total of 25 and Premium 3 sees 32 — instead of one fixed number for everyone.
UPGRADED Added the features that were missing from the cards entirely — Public Listing, Notification Center, Announcements, Giveaways, Team, Settings Backup and Bot Identity — bringing the cards in line with the full feature list.
PATCHED Several features were reported as off even when active, because the card was reading the wrong setting (Rules and Invite Tracker in particular). Fixed.
OP-050 // Server Directory Improvements 31 JUL 2026
UPGRADED Every server's own live page now shows a tier/sponsor badge, an online/offline-since timestamp, server capacity, and a click-to-copy connect address.
UPGRADED Added a top-3 CFTools Leaderboard snippet, linked streamers, and an upcoming/recent event teaser to each server's live page.
UPGRADED Each server's live page now links to its discussion thread on DayZ Hub, and to the community's own Shop if they have one set up.
UPGRADED The public directory's headline stats (community count, online count) now reflect real data.
PATCHED Welcome's "Get Help" button now opens a support ticket directly instead of linking to the tickets channel — fixes it showing Discord's "no access to this link" error for members who can't yet view that channel (e.g. before verifying).
OP-049 // Ticket improvements: SLA alerts, customer history & merging 30 JUL 2026
DEPLOYED Ticket SLA breach alerts — set a "no reply after N minutes" threshold and a role to ping, so an unanswered ticket never quietly slips through. (Premium 1+)
DEPLOYED Ticket customer history — when a returning member opens a new ticket, staff instantly see how many tickets they've had before and what the most recent one was about.
DEPLOYED Ticket merging — staff can fold a duplicate ticket into another with one click; the original closes with a link to where the conversation continues. (Premium 1+)
DEPLOYED Alerts now fire if the configured auto-role or welcome channel gets deleted, so it never fails silently.
DEPLOYED A new {inviter} placeholder lets you credit whoever invited each new member, right in the greeting.
DEPLOYED Staff can now get pinged in the welcome message itself, and a new "Get Help" quick-link points new members straight to your ticket panel.
DEPLOYED Join Attribution & Verify-Conversion report (Premium 2) shows which invites bring members who actually verify.
UPGRADED Welcome now fully speaks all 6 supported languages, matching Tickets/Giveaways/CFTools Leaderboard.
DEPLOYED Alerts now fire if the verified role gets deleted or the bot can't assign it — in both Simple and Steam Link mode.
DEPLOYED Steam Link now catches duplicate-account claims with a clear message and a staff alert.
UPGRADED Steam Link pages now fully speak all 6 supported languages, matching every other feature.
UPGRADED The Steam Link success page now explains when your CFTools profile is still syncing.
DEPLOYED Verify Insights (Premium 2) — a new report showing Simple vs. Steam Link verification rates and average time-to-verify.
DEPLOYED Your custom bot nickname now survives the bot being removed and re-added to your server.
UPGRADED The custom nickname now automatically resets to default the moment your Bot Identity add-on ends.
DEPLOYED Staff now get an alert (and a DM) if the recruitment channel goes missing or the bot loses permission to post — this used to fail silently.
PATCHED Fixed a false "sent" confirmation when someone expresses interest but the poster's DMs are closed — you'll now get an honest heads-up instead.
DEPLOYED A member's active recruitment post is now automatically archived if they leave the server.
DEPLOYED Added a Group Finder entry to the Help Center FAQ covering forum-vs-text-channel mode, expiry range, and the optional ping role.
UPGRADED Recruitment posts that repeatedly fail to expire cleanly are now automatically force-closed instead of lingering forever.
DEPLOYED Launched Kill Feed (Premium 3) — a branded, real-time kill/death feed powered by your own CFTools webhook (not polling), with killer/victim/weapon/distance and avatars for linked players. PvP servers only.
OP-048 // Multi-language expansion: Tickets, Giveaways & Leaderboard 28 JUL 2026
UPGRADED Tickets now fully speaks all 6 supported languages — every panel button (Close, Claim, Add Member, Transfer, Reopen), staff reply, and modal.
UPGRADED Giveaways now fully speaks all 6 supported languages — the giveaway card itself, not just the entry confirmations.
DEPLOYED CFTools Leaderboard: new combined Overview view shows kills, deaths and K/D together in one panel (also the new default for /dayzstats), and the whole feature now speaks all 6 languages too.
OP-047 // Settings Backup 27 JUL 2026
DEPLOYED Settings Backup — snapshot every feature setting on your server and roll back to it in one click if something goes wrong. Restoring auto-saves your current setup first, so it's undoable too. Premium 1+.
DEPLOYED Suggestions Forum Mode — point Suggestions at a Discord Forum channel instead of four separate channels; each suggestion becomes its own thread, and approving or denying it archives the thread in place. Premium 2, opt-in.
UPGRADED Suggestions: reviewers can attach an optional reason when approving or denying, and closed suggestions can now be reopened from the dashboard to go back to a live vote.
OP-046 // Giveaway Entry Requirements 26 JUL 2026
DEPLOYED Giveaways can now require entrants to be Verified and/or hold a minimum number of tracked invites, on top of the existing Required Role option — mix and match to reach exactly the members you want.
DEPLOYED Notification Center now supports self-role categories — group general-purpose roles (playstyle, region, whatever fits) with Pick-any (toggle each freely) or Pick-one (choosing one swaps out the rest in that category).
DEPLOYED Population History — Live Status now quietly records your player count on every check, so your dashboard builds a rolling 7-day chart of exactly when your server is busiest. No setup, nothing to switch on; it fills in on its own. Premium 3.
UPGRADED The Anti-Spam & Raid Protection trap channel now posts a clearer, fuller warning — it explains what the channel actually is, why posting there removes you, and carries your server icon. Every existing trap channel has already been updated.
PATCHED Dashboard status badges now tell the truth — Rules, Invite Tracker and Shop Setup showed as off while actually running, Verify showed as on even when disabled, and Giveaways/Announcements sat on "Not set up" forever.
PATCHED Health Check is now reachable from the main dashboard, and Coupons/Gift Cards correctly show as Premium 1 rather than looking free and then blocking when you click them.
OP-045 // Invite & Earn: 30 Days Free for Every Referral 24 JUL 2026
DEPLOYED Invite & Earn — every server now has its own referral code (find yours on the Billing page). Share it with another DayZ community: they get 20% off their first month, and you get +30 days added to your plan automatically the moment they subscribe — no limit on how many times.
OP-044 // Introducing Premium 1 — A New Entry-Level Tier 24 JUL 2026
DEPLOYED Premium 1 — a new low-cost entry tier at €2.99/mo (€29.90/yr): Welcome & Goodbye messages, Verify (including real Steam in-game verification), and the full Tickets suite (multiple categories, role-gating, transcripts, reopen & transfer).
UPGRADED Existing plans shifted up a step to make room — same price, same features, just new names: what was Premium 1 is now Premium 2, what was Premium 2 is now Premium 3. Nothing changes for existing subscribers.
OP-043 // Applications: 10-Question Forms, Ban Auto-Expiry & Reliability Fixes 23 JUL 2026
DEPLOYED Applications — forms now support up to 10 questions instead of 5. Add more than 5 and applicants get a quick "Continue" step between two short forms; everything still lands as one combined submission in your review channel.
PATCHED Tickets — temporary bans now automatically lift the moment their duration expires, no manual unban needed.
PATCHED Dashboard — fixed a handful of upgrade prompts that were showing the wrong plan name.
PATCHED Live Status & Leaderboard — fixed a rare case where two servers with similar CFTools setups could briefly show mixed-up status data.
UPGRADED Background reliability — hardened Workshop mod-update alerts, Patch Notes, and Anti-Spam & Raid Protection against duplicate posts under heavy load.
UPGRADED Docs — rebuilt the Discord Feature Guide forum with accurate, up-to-date examples for every feature.
PATCHED Tickets — the Add Member and Transfer buttons are now correctly restricted to Premium 1 and up, matching every other multi-button ticket feature. Free keeps the single-button panel only.
DEPLOYED Team Access — members now get a DM the moment they’re granted access, have their access updated, or have it removed from a server’s dashboard.
OP-042 // Ticket Overhaul: Reopen, Transfer, Scheduling & Reliability Fixes 22 JUL 2026
DEPLOYED Ban Sync now alerts you on the dashboard and sends you a DM if it ever loses access to your ban-announcement channel, instead of failing silently.
PATCHED Applications: a posted application panel could silently stop accepting submissions even though it looked live. Panels now work correctly the moment they're posted.
PATCHED Honeypot Protection could show as active without actually blocking anything in certain setups. It now reliably catches what it's supposed to.
PATCHED Auction House: outbid notifications could occasionally be sent to the wrong bidder. Fixed.
PATCHED Ban Sync is now correctly available to every plan tier that should have it.
PATCHED Patch Notes: closed a gap that could let a custom role ping accidentally mass-ping @everyone.
PATCHED Streams & Workshop: fixed a rare timing issue that could cause a go-live or mod-update post to appear twice.
PATCHED Invite/Vote leaderboard wipes: fixed an edge case that could silently fail against certain message styles.
DEPLOYED Tickets — you can now allow closed tickets to be reopened instead of deleted. Turn on "Allow reopening closed tickets" in Tickets settings, and staff get a 🔓 Reopen Ticket button on the close message to pick the conversation right back up. Tickets that are never reopened are still cleaned up automatically after a retention window you control (default 7 days).
DEPLOYED Tickets — staff can now transfer a claimed ticket to a different teammate with one click, no need to close and reopen it.
DEPLOYED Tickets — ticket buttons can now block specific roles from opening them, alongside the existing required-role option.
DEPLOYED Tickets — ticket buttons can be restricted to a daily support-hours window with a custom out-of-hours message, so members know when your team is actually online.
DEPLOYED Tickets — every plan now gets a basic transcript log posted to a channel of your choice when a ticket closes, separate from the richer Premium 1+ dashboard transcripts.
OP-041 // Ticket Add-Member, Leaderboard Wipes & Welcome Buttons 20 JUL 2026
DEPLOYED Tickets — staff can now add an extra member to any ticket with one click, via the new "➕ Add Member" button next to Close and Claim.
DEPLOYED Wipe Leaderboard — reset Vote Hub, Invite Tracker, and Leveling/XP back to zero anytime from each feature's dashboard settings (Danger Zone).
DEPLOYED CFTools Leaderboard also got a Wipe option — a clean slate for Kills, Deaths, Suicides, Infected Kills and Playtime right after a server wipe, without touching your real CFTools data.
UPGRADED Welcome messages — the "Get started" Verify/Rules quick links are now tappable buttons instead of plain text.
OP-040 // Notification Center 18 JUL 2026
DEPLOYED Notification Center — connect a Discord role to any pinging feature (Announcements, Giveaways, Polls, Suggestions, Events, Auction House, Tickets, and more). Every new post from that feature pings the role you picked instead of @everyone.
DEPLOYED Add up to 20 connections total, including your own custom notification buttons for anything not on the built-in list.
DEPLOYED Post a public panel in your Discord — members tap a button to opt in or out of pings themselves, no admin work needed after setup.
DEPLOYED Our own Discord now has a 🔔 notifications-hub channel — join at discord.gg/US5KWH7UcC and tap Updates or Announcements on the panel to get pinged for exactly what you want. Tap again anytime to opt out.
UPGRADED Server List — every server card on the public directory now shows a banner image automatically, pulled from your Discord server's own banner or invite splash. Custom banners set in your Public Listing still take priority.
OP-039 // Auction House: close your own listings early + admin limits, plus faster countdown refreshes 18 JUL 2026
DEPLOYED Auction House sellers can now close their own auction early anytime with a new Close Auction button on the panel — pick from a quick menu if you have more than one running.
DEPLOYED Admins can now cap how many auctions a single member can have running at once, under Auction House settings.
UPGRADED Raid/Wipe countdown announcements now refresh more often as the start or end time gets close — from hourly down to every few minutes — instead of a flat hourly update the whole way through.
OP-038 // Welcome tickets, easier ticket ratings, and a visual refresh 17 JUL 2026
DEPLOYED Subscribing to DayZ Hub now automatically opens a private welcome channel here in our Discord — a direct line to the founder from day one.
DEPLOYED Welcome messages can now include your Verify/Rules links inline instead of a separate follow-up message — toggle it under your Welcome settings.
UPGRADED Ticket ratings are easier to leave: closing your own ticket lets you rate it in the same step, and if staff closes it for you, you'll get a DM instead of a message that could disappear before you saw it.
UPGRADED Honeypot Protection's warning channel now shows a live count of spam/raid accounts caught.
UPGRADED Many bot messages across the platform now use a cleaner, more modern visual style.
PATCHED Fixed a rare timing issue that could occasionally duplicate a ticket's closing record.
OP-037 // Modern Embed V2 — Now Complete Across Every Feature 17 JUL 2026
DEPLOYED Modern Embed V2 support is now complete — every remaining classic-embed-only feature (Suggestions, Polls, Tickets, Auction House, Applications, Group Finder, Leaderboard, Server Directory, Invite Leaderboard, Raid/Wipe Countdowns, Moderation, Shop, and more) now renders as a Modern card when your server's Message Style is set to Modern.
UPGRADED Still fully opt-in per server, exactly like when this started with Welcome/Goodbye — nothing changes unless you've already switched Message Style to Modern in Settings. Classic Embed servers see no difference at all.
UPGRADED Auto-refreshing panels (Leaderboard, Invite Leaderboard, Server Directory) pick up the new style automatically the next time they update — no need to repost them yourself.
OP-036 // Goodbye Messages (Premium 1) + Modern Embed V2 16 JUL 2026
DEPLOYED Goodbye Messages — a branded goodbye message with the departing member's avatar, posted automatically when someone leaves. Premium 1 and up.
DEPLOYED Modern Embed V2 — Welcome and Goodbye now follow your server's Message Style setting (Settings page), so they can render as Discord's newer Components V2 cards.
DEPLOYED Featured image choice — pick whether Welcome/Goodbye show the member's avatar or your server icon.
OP-035 // Vote Rewards Claiming (/claim) + Ticket & Verify Fixes 16 JUL 2026
DEPLOYED Vote Rewards: run **/claim** to redeem your vote points for a prize yourself — no need to wait on staff to hand it out.
PATCHED Giveaway embeds no longer show a garbled character where a dash should be — a display glitch in the description and footer, now fixed.
PATCHED The invite leaderboard could occasionally post a duplicate message under heavy join activity — fixed, it now always updates in place.
PATCHED Longer suggestions posted in the Suggestions channel could silently fail to post — fixed, they now always go through.
PATCHED Steam Link now correctly shows an upgrade prompt if your server isn't on Premium 2, instead of letting the command through.
PATCHED Fixed an edge case where the same Steam account could end up linked to two different Discord accounts.
PATCHED Fixed the Leaderboard panel sometimes failing to refresh when CFTools credentials weren't fully set up.
PATCHED Fixed the Player Info ticket setting occasionally resetting itself off when saving other ticket settings.
PATCHED Quick Responses on tickets are now capped at 5 (the most the bot can show as buttons), with a clear message instead of letting you add more that silently never appeared.
UPGRADED Auction House listings now post more reliably, even under heavy load.
OP-034 // Leaderboard (Premium 2) 13 JUL 2026
DEPLOYED Leaderboard (Premium 2): auto-refreshing kills/deaths/playtime/K-D panels powered by CFTools — pick up to 5 stats, each gets its own live panel that updates roughly every 20 minutes.
DEPLOYED /dayzstats slash command — members can check any of the 9 tracked stats on demand, anytime, not just the ones pinned to the panel.
DEPLOYED PVP servers only for now — kill/death tracking needs player-vs-player combat data from your CFTools worker. PVE integration is coming soon.
OP-033 // Auction House 13 JUL 2026
DEPLOYED Auction House is here — list your own items for auction, right in Discord. Every listing gets live Bid, Follow, and History buttons.
DEPLOYED Follow any auction to get a DM the moment you're outbid or when it ends — no need to keep checking back.
DEPLOYED Bids have a 30-second cooldown between them, and you can't bid against yourself while you're already the highest bidder.
OP-032 // Server Status Fixes, Event Ping Roles & Group Finder Forums 13 JUL 2026
PATCHED Public server status badge and server directory now accurately reflect Online/Offline — fixes a case where working servers showed no status badge at all, and misconfigured ones showed an unclear label instead of Offline.
DEPLOYED Events: optional Ping Role — mentioned when the event posts.
DEPLOYED Group Finder: forum recruitment channels host their own panel as a pinned post inside the forum — no separate panel channel required.
UPGRADED Announcements and Welcome Messages now validate image URLs, matching polls/giveaways/events.
OP-031 // Message Style: Classic Embeds or Modern Cards 12 JUL 2026
DEPLOYED Message Style — choose how the bot's public messages look: Classic embeds (default) or Modern cards, Discord's newest component layout.
UPGRADED Applies to panels (Tickets, Verify, Group Finder, Applications), Live Server Status, Giveaways and Events.
UPGRADED Switch anytime in Dashboard → Settings → Message Style — posted panels restyle automatically; running giveaways and events keep their look until they end.
OP-030 // Suggestions 2.0 — button voting & a new look 12 JUL 2026
UPGRADED Suggestions got a complete redesign — every suggestion is now a numbered card with a live approval bar, vote counts and status at a glance.
DEPLOYED Vote with buttons instead of reactions — one vote per member, switch or remove it anytime, and the counts update live on the buttons themselves.
DEPLOYED Staff can Accept, Reject or Reset votes directly on the post — a decision freezes the final result and shows who reviewed it.
UPGRADED The "New Suggestion" panel button now opens a proper submission form (it previously did nothing when clicked).
UPGRADED Fully translated into all 6 dashboard languages. Existing suggestion posts keep working exactly as before.
OP-029 // Fixed: Add Bot button missing for new servers 12 JUL 2026
PATCHED If you added a server DayZ Hub hadn't joined yet, the dashboard had no button to actually invite the bot — clicking through led to a dead end. Your server card now shows a clear "Add Bot" button until the bot joins.
OP-028 // Group Finder: I'm Interested Button 11 JUL 2026
UPGRADED The ✋ reaction on Group Finder recruitment posts has been replaced with a clear "I'm Interested" button — easier to spot, and you get an instant confirmation the moment you tap it instead of hoping your reaction registered.
UPGRADED Recruitment post creators are DM'd the moment someone taps Interested, so you never miss a potential squadmate.
OP-027 // Raid Weekend End Timer & Weekly Auto-Repeat 11 JUL 2026
DEPLOYED Raid countdowns can now show an "ends in X" phase after the raid starts — set an optional duration and the message automatically switches from "starts in X" to "ends in X" once the raid goes live, then shows when it ended.
DEPLOYED Repeat Weekly option for raid countdowns — a fresh countdown for next week's raid posts automatically once the current one finishes, so recurring raid weekends don't need to be recreated by hand.
UPGRADED The Active Countdowns list on the dashboard now shows a LIVE badge once a raid has started, so it's clear at a glance which ones are running.
OP-026 // Role pickers & ticket ping role 10 JUL 2026
DEPLOYED Role pickers everywhere — Tickets support roles, Suggestions reviewers and Temp Voice staff roles are now checklists showing your server's actual role names instead of comma-separated ID boxes. Just tick the roles you want.
DEPLOYED Tickets: new "Ping role when a ticket opens" option — the bot mentions your chosen role in the opening message of every new ticket, so your support team is notified instantly.
UPGRADED Existing role settings carry over automatically and show pre-ticked — nothing to reconfigure.
OP-025 // Ticket custom questions, countdown reliability & security fixes 10 JUL 2026
DEPLOYED Ticket buttons can now ask up to 5 custom questions before opening — mirrors Application Forms. A quick form pops up, and the ticket opens with the answers already inside.
PATCHED Raid/Wipe countdown announcements no longer stop permanently after a brief Discord hiccup — they now recover automatically and only alert you if a countdown truly can't continue.
PATCHED Closed several security hardening issues across the dashboard (script-injection protections, safer file uploads) — no action needed on your end.
UPGRADED Player Info ban-control threads and the invite leaderboard are more reliable — support staff are added consistently, and branding always shows where required.
OP-024 // Raid and Wipe Countdown Announcements 10 JUL 2026
DEPLOYED Added Raid countdown announcements for scheduled community events.
DEPLOYED Added Wipe countdown announcements with Discord-native date, time, and relative countdown displays.
UPGRADED Countdown messages refresh automatically and become a permanent live-state notice when the event starts.
PATCHED Existing normal and recurring announcements remain unchanged and continue to run through their original scheduler.
OP-023 // Scheduled announcement timezone fixed 10 JUL 2026
PATCHED Scheduled announcements now use the time selected in the dashboard user's local timezone, rather than the VPS timezone.
UPGRADED The dashboard now saves an absolute UTC send time, so communities in different regions receive announcements at the intended local time.
PATCHED Verified live in both DayZ Hub test channels using the normal bot scheduler. Schedules created before this fix should be recreated.
OP-022 // Ticket Player Info & one-click bans 09 JUL 2026
DEPLOYED Premium 2 tickets can now open a staff-only Player Info thread with the member’s Discord ID and verified Steam64, hidden from the member.
DEPLOYED Staff ban controls inside the thread: Ban Discord, Ban CFTools (adds the Steam ID to your ban list and kicks them in-game), or Ban Both — each with a confirmation and logged in the ticket.
PATCHED Fixed a bug where saving Ticket System settings could reset quick replies, auto-replies, max active tickets, and the “members can close their own ticket” option.
OP-021 // New Partner: TB Mods 09 JUL 2026
DEPLOYED DayZ Hub has partnered with TB Mods (TheModBase) — professionally coded DayZ gameplay systems covering server economy, player trading, vehicle sales, base ownership, revive mechanics and more.
DEPLOYED All 10 TB Mods are now listed on our Partners page, each with a direct link to TheModBase.
UPGRADED 14-day trial licenses are available for every TB Mods system, with the trial fee fully credited toward a full license upgrade.
OP-020 // Suggestions, Temp Voice & Shop fixes 09 JUL 2026
PATCHED Suggestions: Submit/Community channel settings and Suggestion Reviewer Roles now save correctly and persist after a page reload.
PATCHED Suggestions: reviewer roles now correctly grant approve/deny permission in Discord.
PATCHED Temp Voice: the Private Channels toggle and Staff Bypass Roles setting now save correctly and take effect as configured.
UPGRADED Shop is now available to every server, no longer restricted to a limited set.
OP-019 // Server Health Check and ticket routing improvements 08 JUL 2026
DEPLOYED Added a Server Health Check page inside every server dashboard, available from the Systems Directory.
UPGRADED Health Check now highlights common setup gaps for Tickets, Verify, Suggestions, Donation Shop, Temp Voice, Live Status and CFTools.
UPGRADED Premium ticket buttons can now route new tickets into their own Discord category, with the main ticket category as fallback.
UPGRADED DayZ Hub support tickets now route Billing / PayPal and Business / Partner requests separately from technical support.
OP-018 // Anti-Spam & Raid Protection 08 JUL 2026
UPGRADED Honeypot Protection and Spam Protection are now presented as one cleaner Anti-Spam & Raid Protection suite.
UPGRADED The homepage, Help Center, and feature page now explain spam detection, honeypot trap channels, auto actions, and moderation logs together.
PATCHED Old public feature links for Spam Protection and Honeypot Protection now redirect to the new combined feature page.
UPGRADED Dashboard moderation wording was cleaned up while keeping the existing controls and protection logic intact.
OP-017 // Suggestions + Private Temp Voice Update 08 JUL 2026
DEPLOYED Suggestion System now supports a public Discord panel where members can submit suggestions directly from the server.
UPGRADED Server owners can configure separate channels for Submit Suggestion, Suggestion Community View, Approved Suggestions, and Denied Suggestions.
UPGRADED Approve and deny actions can be limited to configured reviewer roles, while admins can still post suggestions from the dashboard.
DEPLOYED Temporary voice channels can now be private by default, so only the owner, invited members, and allowed staff can enter.
UPGRADED Temp Voice owners can use /tempvoice invite and /tempvoice remove to manage access to their personal channel.
OP-016 // Referral visibility, a review promo, welcome tips, and automod polish 06 JUL 2026
DEPLOYED Added a "Get started" welcome tip - turn it on in Welcome settings to automatically link new members to your Verify and Rules channels.
DEPLOYED Leave a review and get a discount - new promo card on your billing page.
UPGRADED Your referral code and progress are now easier to find, right on your dashboard.
UPGRADED New subscribers now get a short welcome DM when they upgrade.
UPGRADED Automod's exempt-roles picker is now a simple checkbox list, matching Spam Protection.
OP-015 // New: Mod Protection, and a simpler way to talk to us about Web Design 06 JUL 2026
DEPLOYED Launched Mod Protection — professional packaging and protection for your DayZ mods, from €1/mod with ~24h turnaround. Find it under Services.
UPGRADED Web Design no longer lists fixed prices — open a ticket instead and chat directly with the founder about your project.
OP-014 // New Moderation Features: Honeypot Protection & Spam Protection 05 JUL 2026
DEPLOYED Honeypot Protection — a visible trap channel that instantly removes (kick or ban) anyone who posts in it, catching compromised accounts and spam bots automatically.
DEPLOYED Spam Protection — detects an account posting across many different channels within seconds, the classic scam-bot "blast every channel" pattern, and cleans up every flagged message across every channel it hit.
DEPLOYED Both features are Premium 1+, configured entirely from the dashboard under Moderation — dedicated exempt roles, action tiers (Kick/Ban for Honeypot; Warn/Kick/Ban for Spam Protection), and full logging.
OP-013 // New feature: Group Finder (LFG) 03 JUL 2026
DEPLOYED Group Finder — members post looking-for-players recruitment calls with /creategroup: a quick 5-field form (clan name, purpose, who they need, how many, language) published to your chosen channel with a react-to-join mechanic.
DEPLOYED Forum-channel support — pick a forum channel and every recruitment call becomes its own thread; regular text channels work too.
DEPLOYED Auto-expiry with archive — posts lock automatically after the number of days you set (1–30); recruitment history is never deleted. Authors can close early with /closegroup.
DEPLOYED One active post per member keeps the recruitment channel clean, with an optional role ping on every new post.
DEPLOYED New dashboard page under Engagement → Group Finder, a full guide at /features/group-finder, and a setup FAQ in the Discord feature-faq forum. Available on Premium 1 and up.
OP-012 // Streamers, Upgraded — YouTube is Here 02 JUL 2026
DEPLOYED YouTube support — add streamers with their YouTube channel (URL, @handle or channel ID), exactly like Twitch. Red YouTube-branded live alerts with title, thumbnail and watch link.
DEPLOYED Notify Role — set an optional role (e.g. @Stream Notifications) that gets pinged with every go-live alert, so your community never misses a stream.
DEPLOYED Test alert button — send a sample go-live announcement to your channel with one click and verify your setup instantly.
UPGRADED Live badges — the dashboard streamer list now shows who is 🔴 LIVE right now.
UPGRADED A member can now be listed on both platforms; their Streamer role stays until their last listing is removed.
OP-011 // Your Server, Live on the Web 02 JUL 2026
DEPLOYED Public live-status pages — every listed community gets a shareable page (dayzhub.work/s/your-server) with live player count, online status, a 24h population graph and a join button.
DEPLOYED Server Network upgrade — the directory now shows who's LIVE right now, live player counts on every card, and instant search.
UPGRADED Annual billing on the pricing page — switch the toggle and see yearly prices with 2 months free.
UPGRADED What's-new bell in your dashboard — a dot appears whenever we ship something, so you never miss an update.
UPGRADED Sharper link previews — feature and help pages now look great when shared on Discord and social media.
OP-010 // Dashboard Upgrade — Live Now 02 JUL 2026
DEPLOYED Live Operations Feed on the homepage — real activity happening across the DayZ Hub network, in real time.
UPGRADED Command Palette (Ctrl+K / ⌘K) — instant search from anywhere in your dashboard. Stop hunting through menus.
UPGRADED Guided Setup — new servers get a step-by-step walkthrough of the essentials instead of a blank dashboard on day one.
UPGRADED Suggestions Preview — see exactly what the feature looks like in action before you turn it on.
OP-009 // Dashboard Redesign, Team Access & Bot Identity 02 JUL 2026
DEPLOYED Command Grid: the dashboard has been reorganized into one clear command center — every feature, live status, and quick action, all one click away.
DEPLOYED Team Access (Premium 1+): invite trusted members to help manage your server's dashboard, with granular control over exactly which features each person can access.
DEPLOYED Bot Identity: give the bot your own community's name. Included free with Premium 2 — available as a low-cost add-on on Premium 1.
UPGRADED Faster navigation platform-wide — jump to any feature from anywhere with the new Systems search.
UPGRADED Verify / Register has been renamed to Verify / Steam Link to better describe what it does.
UPGRADED The Custom Bot add-on has been retired in favor of the new Bot Identity feature. Affected accounts were already notified and refunded.
UPGRADED The 7-day free trial offer has been discontinued — Premium plans are now straightforward monthly or annual subscriptions.
OP-008 // Dashboard & pricing fixes 01 JUL 2026
DEPLOYED Added a Log out button to the dashboard — click your username in the top bar to open the account menu.
PATCHED Corrected plan prices shown on some pages — displays now match the actual billing (Premium 1 €3.99/mo, Premium 2 €6.99/mo). Billing itself was always charged correctly.
UPGRADED Behind-the-scenes cleanup and security hardening across the dashboard and website.
OP-007 // 🚀 DayZ Hub is now live on Top.gg 28 JUN 2026
DEPLOYED DayZ Hub officially approved and listed on Top.gg — now discoverable by thousands of DayZ communities.
UPGRADED Pricing updated: Free stays free, Premium 1 drops to €3.99/mo, Premium 2 drops to €6.99/mo.
DEPLOYED Official partnership with EUGameHost — recommended DayZ server hosting for our community.
DEPLOYED CFTools integration live on Premium 2: server status, population charts, ban-list sync, and downtime alerts — all connected.
UPGRADED Thank you to every early server that helped shape DayZ Hub into what it is today.
OP-006 // Welcome message redesign 26 JUN 2026
UPGRADED The welcome card is now larger and more prominent — bigger avatar, bolder name, and a gold separator line give every new member a stronger first impression.
UPGRADED The "Get started" channel list now appears as a separate embed below the welcome card, so the visual greeting and the navigation links are clearly separated and easier to read.
PATCHED Removed the duplicate user avatar that was showing alongside the welcome card — now there is only one profile display per welcome message.
OP-005 // Welcome channel links 26 JUN 2026
DEPLOYED Premium servers can now add a clickable "Get started" list to the welcome embed. Point new members straight to #verify, #rules, your shop, or any channel you want. Set it up in Dashboard → Welcome → Reference channels.
OP-004 // DayZ Patch Notes — Automatic Update Announcements 22 JUN 2026
DEPLOYED Patch Notes (Premium 2): the bot now auto-posts official DayZ updates to a channel of your choice, the moment Bohemia Interactive publishes them on Steam.
DEPLOYED Choose which builds to follow — Stable, Experimental, or both — and optionally ping a role when a new update drops.
UPGRADED Each post includes a clean changelog summary and a direct link to the full notes. One post per update, no duplicates.
OP-003 // 🚀 DayZ Hub is Officially Live 19 JUN 2026
DEPLOYED DayZ Hub is officially launched — the all-in-one Discord bot and web dashboard built for DayZ server communities.
DEPLOYED Free plan: custom welcome messages, one-click member verification, a support-ticket system, and a built-in server shop.
DEPLOYED Premium 1 — the full Discord suite: onboarding, rules, self-roles, moderation, announcements, suggestions, polls, giveaways, vote rewards, leveling, applications, temp voice, events, starboard, and invite tracking.
DEPLOYED Premium 2 — DayZ integrations: Steam Workshop mod lists, live server status, player population, stream alerts, stat counters, and shared ban lists.
DEPLOYED Multilingual support, with a built-in shop to monetize your community.
UPGRADED Every new server starts with a free 7-day Premium 1 trial.
UPGRADED Sponsor program live — partnered communities now receive a recognized Sponsor role.
UPGRADED Platform-wide reliability and security improvements ahead of launch.
OP-002 // Dashboard Redesign + Invite Tracker 18 JUN 2026
DEPLOYED Invite Tracker — automatically tracks who invited each new member to your server. View the all-time leaderboard under Engagement → Invite Tracker.
DEPLOYED Invite Contest Giveaway — new giveaway type where the prize goes to whoever brings the most new members. Live leaderboard, auto-drawn winner.
UPGRADED Full dashboard redesign — new top navigation bar with grouped dropdowns, replacing the sidebar for faster access to all features.
UPGRADED Overview page now shows live sparkline charts for member growth, verifications, tickets and votes with real server data.
UPGRADED Modern cards and layout refresh across every dashboard page.
OP-001 // Security & Platform Improvements 18 JUN 2026
UPGRADED Website now fully secured with HTTPS, HSTS, and strict Content Security Policy headers across all pages.
UPGRADED Bot interaction rate limiting — each user is limited to 5 interactions per 10 seconds per server, protecting against button spam and DB flooding.
UPGRADED DayZ Hub is now listed on discord.bots.gg — servers can find, review, and vote for the bot on both top.gg and discord.bots.gg.
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